Week #6
Fig.1 - World resetting at night (sun sped up) |
Gary here. This week the university was closed due to the snow (in real life, not the game's), meaning the amount of work I could do was limited. I was able to still make the sun, which lights up the world when it rises and turns the world a burnt orange in the evening before setting, and resetting the world.
Fig.2 - Glowing bugs |
I started messing with possible additional light sources, such as little bugs that light up an area around them.
Fig.3 - New alien mechanic (Alien 01 sprite) |
Finally, I started a new alien whose plates must be activated with bait in a specific order.
Besides starting my presentation for the progress review (which was delayed to next week due to the university closure) I wasn't able to do much else besides various bug fixes, improving the snow particle effect, etc.
Fig.4 - Presentation opening slide |
Next week I will be playing catch up and making mountains for the background, additional things to litter the background with, and making the sprite sheet for a new alien.
See you then!
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