Weekly posts on the development of games projects. Originally made to blog the development of my final year project at university; a strategy/adventure game depicted in pixel art.
My Alien Farm Trailer
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Gary here. Here's the trailer for My Alien Farm that I showed at ExpoTees 2018.
Gary here. Penultimate week this week, which I've spent adding sound, music, and fixing bugs, as well as fine tuning some pixel art. You can hear some of that sound and the music in the video below: A pretty big bug I'd had for weeks was that the character's walk cycle wouldn't transition properly from and to it's idle - I finally fixed it this morning! Bar any new ones that pop up, the game is now bug free! Next week is the final week of the project. I just have to: Make a better looking HUD, and Add the final few needed sounds. Once that is done I need to: Record a video of gameplay, Take beauty shots, Submit! I'll be very busy, but hopefully will manage to get everything done in time. Fingers crossed! See you then!
Gary here. I didn't have time to do sound as planned, but I was able to completely finish 15 aliens! Fig.1 - Complete lineup of aliens Which is your favourite? Here is a video of me capturing mine: In addition to completing the alien lineup, I also made a tutorial; to teach the player the controls and their goal to make food. Fig.2 - The tutorial consists mostly of just animated arrow keys telling the player what to press and where they should go. Adding sound and fixing a few bugs is all I have left to do for the project. Next week might be the last! Fig.3 - A cool new alien See you then!
Gary here. This week I made the rocket, where tamed aliens can be sold for gold: Fig.1 - Rocket I also made the grinder, where tamed aliens can be churned up into delicious food: Fig.2 - Grinder I also worked on the mechanics for a couple of new aliens, like the new alien in figure 1 and 2 who just needs a tweaked idle animation to be finished. I didn't have time to do the character as planned, and hope to squeeze that in to next week in lieu; however, I will be home for Easter so I won't be able to do as much work as usual. Time I do have to work will be spent between making the user interface, and writing the report I have to do for the project. See you then!
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